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Whispers in Room 7B

Interactive story

Whispers in Room 7B

by Creativerse Studio

SchoolAges 9–12 6 min 1 chapter You choose what happensFree

The class hamster has gone missing, the whiteboard keeps writing on itself, and it's Theo's turn to solve it. Choose the clues to follow.

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The Case of the Missing Hamster

On Monday morning, Biscuit the class hamster was gone. The cage door was closed. The lock was on. And on the whiteboard, in wobbly marker, someone had written: FOLLOW THE CRUMBS.

Theo looked around. There were cracker crumbs by the bookshelf, and a tiny muddy paw print near the window.

Which clue should Theo follow?

  • Follow the crumbs
  • Check the paw print

You decide what happens next.

The rest of the story is waiting. Creativerse is free to join — read the whole story, then write your own and turn it into a game.

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